RipePixel
GAMES · TOOLS · PIXELS
RipePixel

Good games start
with a good feel.

I'm RipePixel. I make games that feel good to play, and explore the light, color, and depth that bring their worlds to life.

Explore the games
GAMESUNITY TOOLSPIXEL STUDIESDEV NOTES
01 / Games

Made for the
joy of play.

Solo releases and collaborative projects.
Each with its own story.

BETTER TOGETHER

A few team efforts.

Selected collaborative projects.

02Sea VillageTEAM PROJECT03Maple Idol RaisingTEAM PROJECT04Shooting StarTEAM PROJECT
02 / THE LAB

Room to
experiment.

Less repetition. More time to create.
Tools and studies from everyday game development.

UNITY TOOL / 001PLANNED

Project Asset
Settings Manager

Review asset settings in one place and apply only the changes you choose.

  • SCAN
  • PREVIEW
  • APPLY SELECTED
UNITY TOOL / 002PLANNED

Sprite
Post-Processor

Simplify repetitive sprite adjustments and review after import.

  • SPRITES
  • BATCH REVIEW
  • UNITY EDITOR
PIXEL STUDIESOPENING LATER

Learning
in public.

Pixel art studies, experiments, and lessons as they take shape.

03 / SAY HELLO

Let's make
something fun.

Open to any feedbacks, contacts, or collaborations.

ripepixel1214@gmail.comGitHub / ripepixel1214