ABOUT / RIPEPIXEL
Fun is the
only constant.
I’m RipePixel, an independent game developer exploring how beautiful worlds and intuitive gameplay can come together.
What inspires me
I’m interested in expressing visual beauty through games—using light, color, and depth to create worlds that feel alive.
My current interests are HD-2D visuals, RPG systems, and simulation games.
What I make
Games, tools for Unity, and pixel art studies. Void Survivor is my solo release; collaborative work is listed separately with links to each project.
EXPLORE MY GAMES ↗Get in touch
Open to any feedbacks, contacts, or collaborations.
